Bolero Planning: Difference between revisions

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Revision as of 06:24, 28 September 2019

Bolero is a 2D game engine, currently under development for the LÖVE Framework.

This page will hold a task list and rough schedule towards completion.

I had this page about half-done, and then my browser crashed and wiped out everything. I'll try to get the initial page finished by Sunday 29 Sept 2019.