Bolero Planning

From Kangaroo Effects
Revision as of 02:24, 28 September 2019 by Rboots (talk | contribs) (Stub)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Bolero is a 2D game engine, currently under development for the LÖVE Framework.

This page will hold a task list and rough schedule towards completion.

I had this page about half-done, and then my browser crashed and wiped out everything. I'll try to get the initial page finished by Sunday 29 Sept 2019.