Notes on Random Levels in ZZT: Difference between revisions

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(Created page with "quick note: This is a page to tack notes on procedurally generated (ZZT generally lacking "seeds", this means "random") levels in ZZT. Random dungeons have been used in a lot...")
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Revision as of 02:25, 18 July 2019

quick note: This is a page to tack notes on procedurally generated (ZZT generally lacking "seeds", this means "random") levels in ZZT. Random dungeons have been used in a lot of games to some degree or another, enjoying a brief fad in 2000-2003 or so, with a smaller piece or two besides.