Apr 2022
Like March, this is essentially a non-update. I got some work done on a WIMP-style UI interface: windows, scroll-bars, buttons, checkboxes, radio groups, all that fun stuff. I had issues writing an input field widget,…
Like March, this is essentially a non-update. I got some work done on a WIMP-style UI interface: windows, scroll-bars, buttons, checkboxes, radio groups, all that fun stuff. I had issues writing an input field widget,…
This is a short one. I spent most of the month cleaning up source code to release as libraries. By the time I got back to the build system and the engine run-time, I forgot…
I’ve got nothing terribly photogenic to show this month, as most of the work I did was at the command line / terminal level. I did find an old build of the game from 2019,…
I’m changing my post format a tiny bit. I’ll be starting with a quick summary, so that the first thing to appear on the blog’s main page isn’t the project’s screenshot caption without the screenshot….
A test program that’s about 35% complete. It will be a performance test for plain LÖVE draw commands, SpriteBatches and instanced mesh draw calls. EDIT 2 Jan 2022: I think I greatly misunderstood what love.graphics.drawInstanced()…
😮 Some brief footage. No new content to show this month. I took some time to reflect on the state of the project, and ended up making a lot of cuts to the engine and…
This month’s prototype level. Some gameplay footage for the month. October Summary: Added a player ‘above-screen’ indicator Cleaned up ‘extra health’ item, added ‘extra life’ item Split ‘proto_e’ into submaps and added it…
Flying limb sprites, appearing only when the player gets a game over. Here’s the September gameplay footage. Like with August, there’s nothing terribly interesting to show this month. I spent most of it fixing…
Firing a shot from within a tunnel. Here’s some footage. I spent a good chunk of this month catching up on bugs, so I don’t have much to show this time. August Summary: Worked…
A new design for the ‘bot’ enemies, and a new fire-jet projectile. Some gameplay footage. July Summary: Redesigned the ‘bot’ enemies to differentiate them from the player Added new enemies and drew /…